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§ 111Decision

Most Ideas Fail

In online controlled experiments at large web companies, most ideas that survived the team's own pruning do nothing or make things worse once they are measured, and experts tend to be poor at telling in advance which ones.

Keep in mind

Treat your favourite idea as a hypothesis that will probably fail

What to do

Before building, write down the metric the idea is meant to move and by how much, then ship it behind a flag to a randomised share of users. Drop or rework what does not move the metric, however sure the team was. Where you cannot randomise (too little traffic, a long-term bet, a change you cannot roll back), say so and decide on judgement without claiming it was measured.

Why it happens

Every feature is built because someone believes it will have value, and the review that approves it runs on the same beliefs. When Microsoft measured ideas in online controlled experiments, "only about 1/3 of ideas improve the metrics they were designed to improve"; the authors estimate that a team launching ten ideas without measuring gets roughly a third good, a third flat and a third negative, so the total value is small. Teams tend to run experiments when they are less sure, but the paper notes that Amazon evaluated every new feature and still saw a success rate below 50%. Without a measurement nobody finds out: "For most ideas, the change in key metrics will be too small to detect over time." Guessing does not fix it: "It is humbling to see how bad experts are at estimating the value of features (us included)." In the authors' survey on the outcomes of eight of their A/B tests, none of more than 200 respondents got six or more right.

When it stops applying

Conviction Bets: some decisions cannot be put through a controlled experiment at all; the same paper agrees with Davenport that experiments suit strategy execution, not strategy formulation, and are "not suited for assessing a major change in business models, a large merger or acquisition", and grants that measuring is sometimes "non-economical"; by this entry's reading, there someone has to commit on judgement.

Source

Ronny Kohavi et al., Online Experimentation at Microsoft (Microsoft ThinkWeek, 2009) — "only about 1/3 of ideas improve the metrics they were designed to improve", the estimate of a third good, a third flat and a third negative, and the survey of eight A/B tests. The counter-force is the same paper's section 6.7, which agrees with Thomas H. Davenport, How to Design Smart Business Experiments (2009, as cited in the paper), that experiments are not suited to strategy formulation, and distinguishes "not measurable" from "non-economical to measure"; reading that as a licence to commit on judgement is this entry's, not the paper's.

Read the source

Cite this

Hammurabi, § 111, “Most Ideas Fail.” https://kanywst.github.io/hammurabi/laws/most-ideas-fail/

BibTeX
@misc{hammurabi-most-ideas-fail,
  title  = {Most Ideas Fail},
  author = {{Hammurabi contributors}},
  note   = {Hammurabi, § 111},
  url    = {https://kanywst.github.io/hammurabi/laws/most-ideas-fail/}
}

Text under CC BY-SA 4.0: credit Hammurabi and link the article.

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